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He opens the door with the eyeball on it, which turns out to be a big mistake. Mono finally enters one of the TVs and makes it to the end of the hallway.
#Little nightmares 2 characters tv#
Mono has been lured to various TV sets a few times and almost reached the end of the hallway before being pulled away by Six. It also explains the appearance of the hypnotized citizens known as The Viewers, whose faces have been turned into featureless, sunken flesh folds. It explains the strange mutations that the characters we've come across have. This is the Signal Tower and it's broadcasting a transmission that warps the bodies and minds of those who watch it. After a tense chase, Mono manages to trick The Doctor into entering an incinerator and burns him alive.Īt this point, the two have seen a giant spire that's far off in the distance of the city. He's a grotesquely bulbous figure who scampers across the ceiling like some sort of spider. The two end up in the lower levels where they encounter a huge man called The Doctor.
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Mono and Six make it through a dark hospital filled with living mannequins who can only be stopped by light. It is here that the little girl finds a familiar yellow raincoat and puts it on. They walk out into the streets during a heavy rainstorm.
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After the girl is captured by the Bullies, Mono rescues her again and the two barely escape from the school.
![little nightmares 2 characters little nightmares 2 characters](https://i.ytimg.com/vi/Jq0x6FqKsn4/maxresdefault.jpg)
They're all being taught by a woman called The Teacher, who has the bizarre ability to stretch out her neck to absurd lengths like Elastic Man. They're actually strange living dolls with porcelain heads known as Bullies. Of course, they're not normal children since this is Little Nightmares. The two enter a school that is surprisingly populated with children. This takes them to the shores of a place known as The Pale City. They find a large, discarded door and use it as a raft to cross a body of water. The two break into a small shed where a spare shotgun is being stored and shoot The Hunter, which presumably kills him. Upon seeing the children trying to escape, he chases after them with a shotgun. They eventually discover the owner of the house who is a violent Hunter wearing a sack over his head. Mono finds the girl upstairs and the two begin working together in order to survive. He frees the girl by smashing the door with an ax, but instead of thanking him, she scurries away as fast as she can. He also finds a little girl playing with a music box who is being held hostage in the basement. Inside, he finds rotting meat and mannequins that are most likely the taxidermied remains of unlucky humans. He starts his adventure by traveling through a trap-infested forest before arriving at a creepy old house. He is able to enter the TVs as if they were portals, but he can never quite reach the door before he's sucked back out to the real world. Throughout the game, Mono is drawn to television sets that display a transmission of a long hallway that ends at a door with an eyeball symbol. This profile assumes that he is smaller than the human-sized monsters in the game.Little Nightmares stars a young boy with a bag on his head named Mono. Note: The game makes it unclear if Mono is human sized or not. Weaknesses: He is too small to reliably fight others larger than him, only being able to run away or hide when threatened in said way. Intelligence: High like Six, Mono is very clever and is able to use his surroundings to his advantage when in combat, escape, or problem-solving situations Optional Equipment: Keys, Axes, Mallets and Pipes. Range: Below Standard Melee Range with weapons, Tens of meters with powers. Can also run for extended periods of time under stress with minimal fatigue He is able to battle waves of enemies of his size. Isn't shown in physical combat outside of those instances.)ĭurability: Human level (Can survive long drops when compared to his size.) Striking Strength: Human Class (Is able to break hands and crush the heads of porcelain children using weapons. But when accompanied by Six, they were able to lift a hunting rifle larger than both of them.) Lifting Strength: Below Average (Can lift keys and barely lift and drag small handheld tools like Mallets, Pipes and Axes. Speed: Human Level (Can outpace the Teacher, Hunter, Doctor, Thin Man, and Flesh Abyss.) Powers and Abilities: Small Size (Type 1), Stealth Mastery, Likely Power Absorption or Rage Power/ Berserk Mode With their teamwork not something to be underestimated by the monsters in the world around them, he and Six do their best to survive. From there, the tentative duo proceed to face horrors within the forest and beyond. The games were developed and published by Bandai-Namco Entertainment Inc.ĭuring the game, Mono finds and frees Six from the Hunter's hut. Mono is the main protagonist of Little Nightmares II, the prequel to the hit horror survival game, Little Nightmares.